Example-based geometric texture synthesis: a survey
Lingqiang Ran, Xiangxu Meng
School of Computer Science and Technology, Shandong University, 1500 Shunhua Road, Jinan, China
3D object modelling is a key step in computer animation industry. How to generate models rich in high quality geometric details is still a challenging task and affects the final visual effects of animation. Example-based geometric texture synthesis (EGTS) is a powerful tool to automatically build models with rich geometric details. Given a small patch of geometric texture as an example and an arbitrary model as a target model, using EGTS, we can change the surface of the target model to the new geometric texture style. EGTS has been studied a lot by the literature and many papers have been published. In this paper, we will summarize the influential papers and present our thoughts on this topic.