Material simulation based on Phong illumination model
Shiqing Yang1, Lanfang Miao2
COMPUTER MODELLING & NEW TECHNOLOGIES 2014 18(3) 84-87
1,2 College of Mathematics/Physics and Information Engineering at Zhejiang Normal University, Jinhua - Zhejiang – China
Realistic material simulation is one of the major works in rendering realistic graphics. In this paper, we have studied and discussed the effects of rendering realistic graphics by simulating some materials under different illumination conditions and material attributes and emission based on the OpenGL graphics technology and Phong illumination model. Experimental results show effects of emission on specular and non-specular materials and demonstrate the emission effects to some degree.